Method
CoglMatrixStackrotate
Declaration [src]
void
cogl_matrix_stack_rotate (
CoglMatrixStack* stack,
float angle,
float x,
float y,
float z
)
Description [src]
Multiplies the current matrix by one that rotates the around the
axis-vector specified by x, y and z. The rotation follows the
right-hand thumb rule so for example rotating by 10 degrees about
the axis-vector (0, 0, 1) causes a small counter-clockwise rotation.